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Generators

Hi everyone! Here is a set of three generator variations I’ve developed as part of environment and production-ready assets.

Each generator was modeled in Mya, textured procedurally within Maya as well and Arnold used for the final renders to highlight the mechanical details and material variety. I also utilized maya to properly separate these assets and Photoshop for place them into a layers for 2D animation, making sure they are fully optimized for the project's technical requirements.

If the original concept artist sees this, please reach out in the comments! I’d love to credit you properly, as I’ve worked on so many assets lately that I don’t recall exactly who designed each one.