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Fantastic Beasts Sanctuary

Hi everyone! I'm thrilled to share one of the assets I’ve worked on recently: Fantastic Beasts Sanctuary. This project has been part of my primary responsibilities over the past year.

The entire model, blending organic and architectural elements, was constructed and textured within Maya, with Arnold used for the final render. To capture the soft, natural light I used Photoshop. Also it used to prepare the asset for 2D animation, ensuring layers were properly separated for flexible use.

If the original concept artist sees this, please reach out in the comments! I’d love to credit you properly, as I’ve worked on so many assets lately that I don’t recall exactly who designed each one.