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Aqua Match

Hello everyone!

I'm happy to share my modest contribution to the launch of Aqua Match. I was part of the team that, from the very beginning, explored the visual direction of the game, built the production pipeline, and selected the software tools that helped optimize the workflow. Interestingly, the project's original working title was Pocket Fishdom, which, as you may have noticed, was later changed. =)

In the early stages, I worked on both 3D modeling and everything related to rendering. Once the pipeline and workflow were established, I focused exclusively on modeling. I should mention that the workload was quite intensive — creating a complete aquarium from block out, including implementing feedback and revisions, typically took about a week.

After the game entered soft launch, I moved on to another project, which was also being developed toward its own soft launch phase.

By the way, those who scroll it to the end might spot some spoilers... or maybe not. =) To be honest, I'm not even sure whether some of these aquariums actually made it into the final game.

Bavaria

Bavaria

Japan

Japan

Prehisoric Era

Prehisoric Era

Jungle

Jungle

England

England

Amusement Park

Amusement Park

Ancient Greece

Ancient Greece

Art Studio

Art Studio

Snow Land

Snow Land

East

East

Moon

Moon

Sweetland

Sweetland