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Character rig for ads/creatives 🎭

The initial rig was already in place but required refinement, so I reworked and stabilized it for more reliable performance.

I also introduced a custom attribute that allows switching between multiple character variations (pregnant, poor, very poor, towel outfit, etc.) with a single control.

Each variation can dynamically update meshes, textures, and rig behavior as needed, making it a flexible solution for fast-paced creative production.